Our illustrator Daniel is currently working on the background story for the player character. He starts with a very raw version and adds more and more detail until the character “feels” right!

First impressions…Jack_raw …almost finished.jack_aging


Sound Design Diary #1

For an underwater game like Subjet the Sound Design is very important! Daniel created a video to show you the process of creating great sounds without a million dollar$ budget! Check it out!

Chris is working hard…

…on the Subjet Teaser Trailer! In the meantime Daniel is working on first atmo sounds for the game. The Teaser Trailer will establish the mood for the audio and visual style. Stay tuned…